Earth
Earth was confused.
When she sits on top of the mountains, she stands on tiptoe, reaching outwards towards the night sky.
At the same time, she has an impulsive need to be grounded.
That is why she sometimes find herself torn between two worlds, stuck between two extremes.
Wind
Wind was a frantic being.
Always swaying every which way.
Sometimes with humble passion, sometimes in fierce force.
Easily adaptable.
She travels to every nook and crannies, searching for questions, searching for answers.
She is known for her ferocity and she finds herself being called upon each time she sat too still.
Fire
Fire was warm and jovial.
But to get her in that state, one has to keep her calm.
Once enraged, she burns and burns.
She brings with her both civilization and destruction of civilization.
Her passion drives her forward. When contained, she can lit up a room. When set free, she roams far.
At the end of the day, she always gets what she wants.
Water
Warer was the one always in control. Flowing, but in control.
She can't be left stagnant.
She is regal in her movement and certainly not an element you would want to cross.
Not a character that will hold back, as you can guess.
You will do well to recognize her ability to be fluid in her stillness.
When the four of them get together, it is truly a convention of all sorts!
With Fire and Water crackling and hissing at one another, Wind fanning Fire out in an attempt to calmly soothe her.
The elements blend wel together, filling in each other's gaps and filling up each other's voids.
Assembled together, they rule Nature, rocking shores with their collective presence.